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        <channel>
                <title>
                        <![CDATA[Galactic Beyond]]>
                </title>
                <description>
                        <![CDATA[Alien Perspectives]]>
                </description>
                <link>https://www.galacticbeyond.com/</link>
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                        <title>Galactic Beyond</title>
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                <ttl>60</ttl>
                <item>
                        <title>
                                <![CDATA[A Bridge to Everywhere]]>
                        </title>
                        <description>
                                <![CDATA[<p>
                                        About half a year ago, people got
                                        excited about consciousness, and I
                                        realized that I knew nothing about this
                                        concept (something that is only slightly
                                        less true today). I did realize,
                                        however, that consciousness can be used
                                        to bridge all of my special interests,
                                        and I set out to write
                                </p>
                                ]]>
                        </description>
                        <link>
                                https://www.galacticbeyond.com/a-bridge-to-everywhere/
                        </link>
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                        <dc:creator>
                                <![CDATA[One of Many]]>
                        </dc:creator>
                        <pubDate>Sun, 18 Jan 2026 18:53:21 GMT</pubDate>
                        <content:encoded>
                                <![CDATA[<p>
                                        About half a year ago, people got
                                        excited about consciousness, and I
                                        realized that I knew nothing about this
                                        concept (something that is only slightly
                                        less true today). I did realize,
                                        however, that consciousness can be used
                                        to bridge all of my special interests,
                                        and I set out to write an essay that
                                        tries to connect everything I care
                                        about. I ended up reading a lot more
                                        than writing, and eventually had to
                                        leave the essay unfinished (looking back
                                        at my notes, and comparing the ideas
                                        that I integrated into this essay, to
                                        those that are still undeveloped, a
                                        completed version of this essay would be
                                        <em>
                                        at least
                                </em>
                                twenty-two times longer).
                        </p>
                        <p>
                                I have uploaded the essay, to keep the tacit
                                promise that I made in the previous
                                <a href="https://www.galacticbeyond.com/2026/"
                                rel="noreferrer">
                                post
                        </a>
                        .
                </p>
                <p>
                        The essay is linked below, and is unchanged since
                        September or October, except for an additional reference
                        to a Peter Naur paper, and the removal of a few blind
                        alleys.
                </p>
                <p>
                        The style of prose, because the essay spans domains and
                        time, is quasi-mythic (for lack of a better term). The
                        sections never got proper titles, and were there to
                        remind me what to write about.
                </p>
                <p>
                        Note that the word &quot;rationalist&quot; is
                        <em>
                        not
                </em>
                used to describe members of the modern rationalist
                <em>
                movement
        </em>
        (in fact, as far as I can tell, the movement itself is primarily filled
        with
        <em>
        empiricists
</em>
).
</p>
<p>
        <a href="https://raw.githubusercontent.com/galactic-beyond/0/main/3/konscio.pdf?ref=galacticbeyond.com" rel="noreferrer">
                Essay Link
        </a>
</p>
        ]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[2026]]>
        </title>
        <description>
                <![CDATA[It is time.]]>
        </description>
        <link>https://www.galacticbeyond.com/2026/</link>
        <guid isPermaLink="false">
                695d5312f44a000001bab93c
        </guid>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Tue, 06 Jan 2026 19:41:32 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2026/01/kilim-4-1.png" medium="image"/>
        <content:encoded>
                <![CDATA[<h2 id="25">
                        25%
                </h2>
                <img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2026/01/kilim-4-1.png" alt="2026">
                        <p>
                                Many years ago, when I was a child, most treats
                                were denominated in quarters, and a pack of gum
                                cost only one. Then, a few years later, it cost
                                30 cents. This was when the world changed, when
                                buying a treat became more expensive and more
                                complicated. More fishing for loose change in
                                the pockets, more adding and subtracting. It was
                                the early 21st century and, despite avoiding
                                Y2K, many things were going wrong, like Enron,
                                9/11, the dot-com bubble, Robert Hanson,
                                Afghanistan, Iraq, and gum costing a nickel
                                more.
                        </p>
                        <p>
                                The first quarter of this century is over, and
                                the next five years are shaping up to be very
                                eventful. This newsletter, to my chagrin, has
                                <em>
                                not
                        </em>
                        been very eventful, and I aim to change that. There is
                        no deficit of material and drafts and ideas, but there
                        is a surplus of caution and self-criticism.
                </p>
                <p>
                        On average, I write 10.23 paragraphs per day, and that
                        average used to hover at 16. It is no surprise that all
                        the pieces on this site range from 5 to 17 paragraphs
                        &#x2014; with the exception of the very first one, which
                        weighs nearly 60. I could have published one piece every
                        single day if I wanted to.
                </p>
                <p>
                        Know this, my hypothetical reader, I am silent
                        <strong>
                        because
                </strong>
                I care, and I care with the depth and conviction of a Japanese
                swordsmith or an Ottoman kilim weaver. You see, the Japanese
                warriors believed that their swords housed their souls. The
                Ottomans believed that their rugs were conduits between their
                souls and their god. I believe that my words &#x2014; published
                and unpublished &#x2014; contain fragments of my soul, but only
                the published ones can help our souls meet.
        </p>
        <p>
                Time, it drips away, and with it so do we. As we drip away, so
                too do we drift apart. And the writing, it will not slow or
                reverse the drift &#x2014; nothing can reverse the drip-drip of
                time. Each paragraph, each sentence, each word, it accelerates
                the drip, it accelerates the beating of the heart. The words do
                not bring us closer, they simply reveal how far apart we are,
                and, perhaps, the greater the distance the greater the beauty.
        </p>
        <p>
                I look at some of my older writing, from years ago, and I feel
                like I am walking through a dusty attic or a rusty junkyard,
                stopping to look at abandoned once-loved toys and dead machines
                that once rumbled and breathed fire. Time does its part and the
                imperfection of my words spreads like vines &#x2014; a different
                person wrote them and salvage seems futile. Potsherds and
                fossils are the unit of currency of the archeologist and
                paleontologist &#x2014; detritus and residue are the most
                perfect things they will see in their practice. I wonder if we
                write now
                <em>
                for
        </em>
        the junkyard, for the archeologist, for the odd people who dive through
        dumpsters.
</p>
<p>
        Even the moon has some of our long-discarded junk still on it, and it
        still fascinates and inspires people. The words we write will only
        become less perfect over time, and so, endlessly polishing a piece is a
        dishonesty against the past.
</p>
<p>
        In fact, the most admired kilims are featured in a book by Christopher
        Alexander called
        <em>
        Foreshadowing a 21st Century Art
</em>
&#x2014; they are hundreds of years old, torn, faded, ragged, frayed. Upon a
glance, most of us would have mistaken them for junk. Maybe the true test of
perfection, is when the inner harmony of something can be seen, in spite of the
loose threads and tattered edges.
</p>
<figure class="kg-card kg-image-card">
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/2/kilim-3.png" class="kg-image" alt="2026" loading="lazy" width="448" height="668">
</figure>
<p>
        <br>
</p>
<h2 id="plus-1">
        Plus 1%
</h2>
<p>
        This next year, we are going to go for a long meandering walk through
        the junkyard, because, I suspect, where I see failure or fault, others
        will see curiosity and inspiration. And even if the junk really
        <strong>
        is
</strong>
junk, the junkyard is the closest thing we have to a time-machine, and I have
always wanted to write a time-travel story.
</p>
]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Fluo, Benzajten, Sonĝoj, Labirintoj]]>
        </title>
        <description>
                <![CDATA[Kompreni fluon estas kompreni ĉion.]]>
        </description>
        <link>
                https://www.galacticbeyond.com/fluo-benzajten-songoj-labirintoj/
        </link>
        <guid isPermaLink="false">
                67b22ac0edb87c00015d08b8
        </guid>
        <category>
                <![CDATA[fluo]]>
        </category>
        <category>
                <![CDATA[filozofio]]>
        </category>
        <category>
                <![CDATA[literaturo]]>
        </category>
        <category>
                <![CDATA[ekonomio]]>
        </category>
        <category>
                <![CDATA[energio]]>
        </category>
        <category>
                <![CDATA[sonĝoj]]>
        </category>
        <category>
                <![CDATA[ludoj]]>
        </category>
        <category>
                <![CDATA[originala-verko]]>
        </category>
        <category>
                <![CDATA[esperanto]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Sun, 16 Feb 2025 22:06:19 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2025/02/green-starry-night-china-inner-mongolia.jpg" medium="image"/>
        <content:encoded>
                <![CDATA[<img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2025/02/green-starry-night-china-inner-mongolia.jpg" alt="Fluo, Benzajten, Son&#x11D;oj, Labirintoj">
                        <p>
                                La esperantigo de mia
                                <a href="https://www.galacticbeyond.com/flow-benzaiten-dreams-labyrinths/"
                                rel="noreferrer">
                                anta&#x16D;a verko
                        </a>
                        .
                </p>
                <p>
                        La fajro brulas, kaj el materio fluas energio. La
                        verkisto skribas, kaj el homa naturo fluas reflektado
                        kaj pensado. La muzikisto ludas, kaj el silento fluas
                        arto. La artisto kreas, kaj el malbela vero fluas belo.
                        &#x108;iuj akvoj enfluas la maron.
                </p>
                <p>
                        Benzajten estas la
                        <a href="https://en.wikipedia.org/wiki/Benzaiten?ref=galacticbeyond.com">
                        diino
                </a>
                de &#x109;io kio fluas: akvo, lingvo, muziko, arto, amo,
                sa&#x11D;eco, lukro, bon&#x15D;anco. &#x108;iuj fluoj
                malmergi&#x11D;as el tensio inter du aferoj, kaj kompreni la
                fluon estas kompreni la tension.
        </p>
        <p>
                Kompreni biologion estas kompreni la tension inter estetika
                selektado kaj transvivebla selektado. En naturo, du filtriloj
                filtras populacion, interna estetika (mensa) filtrilo, kaj
                eksterna transviva (monda) filtrilo. &#x108;e tiuj du filtriloj
                ofte intertensas &#x2014; certe transvivebla kaj ka&#x15D;ita
                besto estas pli bona ol egale transvivebla pava besto. La
                pava&#x135;o, tamen, povas plirapidigi disvastigo de
                ta&#x16D;gecaj trajtoj &#x2014; en la pluvarbaro, koloraj
                plantoj kaj bestoj estas la plej dan&#x11D;eraj &#x109;ar ili
                nehavas naturajn predantojn.
        </p>
        <p>
                Kompreni arton estas kompreni la tension inter la pse&#x16D;da
                kaj la sincera. Konsideru: arto, artisto, a&#x16D;toro,
                a&#x16D;toritateco, a&#x16D;tenteco, artifiko. Estas nehazarda
                ke la vorto estas
                <em>
                artifikisto
        </em>
        . Artistoj &#x2014; tre kiel magiistoj montras kredeblajn ruzojn
        (a&#x16D; eble verojn, sed arte rearan&#x11D;itajn), kaj rekompence ni
        la&#x16D;das ilin. Ni estis trompitaj kaj ni anta&#x16D;e scias, ke ni
        estos trompitaj kaj ni &#x11D;ojegas ankora&#x16D;. Ni &#x11D;ojegas
        &#x109;ar &#x109;i tio konsenta trompo, &#x11D;i mistifikas nin. Arto
        povas neniam esti kruda, a&#x16D; sincera, a&#x16D; a&#x16D;tenta
        &#x2014; sed ni scias sinceran arton kiam ni vidas &#x11D;in. Ni scias
        ke arto implicas &#x15D;ajnigon sed tio neestas &#x109;io kio enhavas
        &#x2014; alie kial havi apartan vorton por tio. La &#x15D;ajnigo devas
        esti
        <em>
        sincera
</em>
. Arto estas la krudbruli&#x11D;a kontra&#x16D;diro inter la pse&#x16D;da kaj la
sincera. Kio estas arto se ne mensogo kiu provas vera&#x109;on beli&#x11D;i?
</p>
<p>
        Kompreni lingvon estas kompreni la tension inter la la&#x16D;vorta
        <a>
        <sup>[1]</sup>
</a>
        kaj la metafora. Lingvo estas kiel ni komunikas niajn son&#x11D;ojn, sed
        &#x11D;i neestas kiel ni son&#x11D;as. Por son&#x11D;oj, ni bezonas
        memorojn kaj konceptojn. &#x108;iu vorto kaj frazo parolita vokas, de la
        memorio de la a&#x16D;danto, la la&#x16D;vortan signifon de la vorto,
        kaj la metaforan signifon de la vorto. La luno estas ciela korpo kiu
        orbitas &#x109;irka&#x16D; la tero, sed vidi &#x11D;in per niaj okuloj,
        estas vidi transformi&#x11D;o kaj homlupoj kaj &#x2014; plej lastatempe
        &#x2014; homara pliatingopovi&#x11D;o. &#x108;iu vorto estas la tensio
        de la la&#x16D;vorta kaj la metafora, la tero kaj la luno, la lando kaj
        la mapo, la vera da&#x16D;o kaj la parolita da&#x16D;o. De &#x109;i tio
        tensio fluas imago, kaj de imago fluas tutaj homaraj potencialoj.
</p>
<p>
        Kompreni homaron estas kompreni influon kaj kompreni influo estas
        kompreni la tension inter la subjektiva, abstrakta, estetika kaj la
        objektiva, konkreta, utila. Same kiel lingvo estas difinita per la
        tensio inter la metafora kaj la la&#x16D;vorta influo estas difinita per
        la tensio inter la abstrakta kaj la konkreta &#x2014; en granda parto
        &#x109;ar la lingvo estas fundamento de kulturo. La kora tensio, estas
        ke niaj imagoj estas senlime potencialaj, sed realigi tio kio ni imagas
        estas
        <em>
        malfacila
</em>
(en la plej bona kazo) kaj
<em>
malebla
</em>
(en la malplej bona kazo). Son&#x11D;i pri la
<a href="https://www.goodreads.com/book/show/76778.The_Martian_Chronicles?ref=galacticbeyond.com">
koloniado
</a>
de Marso, a&#x16D; la
<a href="https://www.goodreads.com/book/show/33507.Twenty_Thousand_Leagues_Under_the_Sea?ref=galacticbeyond.com">
esplorado
</a>
de la profundmaro estas nur la komenco de la
<a href="https://en.wikipedia.org/wiki/History_of_submarines?ref=galacticbeyond.com#Electric_power">
lukto
</a>
por vivigi la
<a href="https://en.wikipedia.org/wiki/Colonization_of_Mars?ref=galacticbeyond.com">
son&#x11D;on
</a>
.
<a href="https://www.etymonline.com/search?q=influence&amp;ref=galacticbeyond.com">
influo
</a>
estas &#x109;io kio povas devigi homon lukti por son&#x11D;o. Influo estas
potenciala energio, kaj homara lukto estas kineta energio.
</p>
<p>
        Benzajten estas la diino de la influo. Muziko estas la studado de la
        influo kiu fluas de muzikilo. Literaturo estas la studado de la influo
        kiu fluas de vortoj. Arto estas la studado de la influo kiu fluas de
        beleco. Ekonomio estas la studado de la influo kiu fluas de mono.
</p>
<p>
        Vidi la lunon estas vidi la futuron kaj la aliformi&#x11D;on. Vidi la
        sunon estas vidi la fonton de tuta vivo kaj la gutadon de la tempo. Vidi
        serpenton estas vidi dan&#x11D;eron kaj renovigadon kaj defenditajn
        trezorojn kaj malbenitajn donacojn. Vidi arton estas vidi &#x109;ion kio
        eblas signifi. Vidi brilon de trezoro estas vidi &#x109;iujn
        son&#x11D;ojn ke povas &#x11D;i realigi.
</p>
<p>Realigi son&#x11D;on estas oferi la aliajn.</p>
<hr>
        <ol>
                <li>
                        En la Angla, parolantoj kutime ne uzas rektan vorton por
                        signifi &quot;senmetafora&quot;, do ili uzas vorton kiu
                        similas &quot;la&#x16D;vorta&quot; a&#x16D;
                        &quot;la&#x16D;litera&quot; por
                        <em>
                        metafore
                </em>
                signifi la ideon de la &quot;senmetafora&quot;; aliavorte, ili
                indikas senmetaforajn esprimojn per metafora esprimo!
                <a>
                &#x21A9;&#xFE0E;
        </a>
</li>
</ol>
        ]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Chat Room Dispatches: Intelligence Not Included]]>
        </title>
        <description>
                <![CDATA[A telescope for language ... a holocron of the entire internet]]>
        </description>
        <link>
                https://www.galacticbeyond.com/chat-room-dispatches-intelligence-not-included/
        </link>
        <guid isPermaLink="false">
                679853bb74bccd0001c8b662
        </guid>
        <category>
                <![CDATA[machine-learning]]>
        </category>
        <category>
                <![CDATA[artificial-intelligence]]>
        </category>
        <category>
                <![CDATA[large-language-models]]>
        </category>
        <category>
                <![CDATA[literature]]>
        </category>
        <category>
                <![CDATA[language-learning]]>
        </category>
        <category>
                <![CDATA[disruptive-innovation]]>
        </category>
        <category>
                <![CDATA[deepseek]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Tue, 28 Jan 2025 05:27:46 GMT</pubDate>
        <content:encoded>
                <![CDATA[<h2 id="context">
                        Context
                </h2>
                <p>
                        Below is a short message I wrote (~3 months ago) to an
                        online discussion board about LLMs among a community of
                        (very non-technical) writers and book enthusiasts, and
                        it tries to clarify by way of example and analogy what
                        <em>
                        kinds of things
                </em>
                LLMs are, why they are frustratingly bad at what it they are
                marketed/hyped/feared for, but are good at (comparatively
                mundane yet very useful) tasks that nobody ever talks about.
                Also, there was some discussion about
                <em>
                Godel Escher Bach
        </em>
        by Hofstader, which is why I mention it at the end.
</p>
<p>
        Because this is basically a copy-paste of my response, it is
        conversational in tone, annoyingly overuses internet-slang, and is only
        slightly edited, but certainly not polished nor very rigorously
        researched. While I am technical (software engineer), I am not an ML
        engineer. I deliberately avoided talking about LLMs in software
        engineering because of the context, but may do a follow up in the
        future. I am posting this here as a kind of snapshot of my thoughts
        (and, by implication, the general thoughts and sentiments that I was
        replying to) on the technology circa late 2024 (before the latest, and
        in my humble opinion
        <strong>
        very
</strong>
good, DeepSeek news). A lot has already changed since then, and we will see how
much of this changes by late 2025.
</p>
<h2 id="the-message">
        The Message
</h2>
<p>
        FWIW, my $0.02, most AI (LLMs in particular) is embarrassingly bad at
        most of the things that the AI companies are marketing it for (i.e.
        terrible at writing, terrible at coding, not great at reasoning,
        terrible at critique of writing, terrible at finding mistakes in code,
        good at a few other things, but can easily get confused if you give it a
        &quot;bad&quot; question and have to start the conversation from
        scratch).
        <strong>
        However
</strong>
, there are things that it is
<strong>
great
</strong>
at, but that the AI companies do not want to market it for. A few examples:
</p>
<p>
        It is a
        <strong>
        phenomenal
</strong>
reverse dictionary (i.e. which English words mean &quot;of a specific but
unspecified character, quality, or degree&quot;). It not only works for English,
but also for Esperanto (i.e. which Esperanto words mean &quot;of a specific but
unspecified character, quality, or degree&quot;), as well as my own obscure
native language. This is a huge time-saver when learning languages (normal
dictionaries won&apos;t cut it, and bi-lingual dictionaries are limited, if they
are available at all). Even if you are just using a language you are fluent in,
a reverse-dictionary-prompt can help you find words and usages, and can also
help you find &quot;dark spots&quot; in the language&apos;s lexicon.
</p>
<p>
        It is also good at metaphors &#x2013; as we&apos;ve seen &#x2013; but
        not great, and can get confused if the subject is obscure or not widely
        talked about. And it sometimes comes up with &quot;lazy&quot; metaphors.
        A lot of its metaphors are superficial, but a lot of them are not.
</p>
<p>
        It was able to accurately describe the difference between two similar
        books by the same author (the amazon and goodreads pages had the
        <em>
        same
</em>
description for two similar looking books with similar sounding titles &#x2013;
they were not the same, but rather companion-books (the LLM overcame this
obscurity even though nobody on/at amazon or goodreads or
<code>
$obscureUniversityPublishingHouse
</code>
could)).
</p>
<p>
        It is able to recommend books on topics, both obscure and unobscure
        (better than Google by a mile, and a fine complement to Kagi).
</p>
<p>
        It is excellent for getting an idea of what the broad internet-consensus
        is on a topic. It is also able to do this for a linguistic region (i.e.
        asking the question in
        <code>
        $obscureLanguage
</code>
will provide the consensus-view of the speakers in that language, not English).
It does not always work, but it&apos;s better than nothing.
</p>
<p>
        In short, it&apos;s an
        <em>
        analytical tool
</em>
&#x2013; a telescope for language &#x2013; but it is being marketed as a
<em>
synthetical tool
</em>
, which (on the one hand) scares people whose livelihood and calling it is to
creatively synthesize belles-lettres and other artifacts, and (on the other
hand) disappoints everyone who thinks that they can finally become a
one-man/woman garage-kubrick by paying $20 a month, and turning off their brain
(that last part is the problem &#x2013; these tools require a dialectical
mindset, because you are basically talking to a holocron of the entire internet,
a kind of artificial being that can finish your sentences for you, but has
absolutely no concept of time and causality and consciousness (or that it even
<strong>
is
</strong>
any more than your car understands that it is (which is not to say that machines
(of any kind) do not have souls))).
</p>
<p>
        The AI companies do not understand[1] how to market the thing they have
        created, which betrays the fact that they do not understand/care who
        appreciates their product the most (it turns out, this demographic also
        happens to be unprofitable).
</p>
<p>
        Worst thing about Gen-AI, IMHO, is that it makes the spam-problem much
        less tractable.[2]
</p>
<p>
        Here is an author using custom ML/AI tools to synthesize sentences and
        thoughtfully select them (in 2017):
        <a href="https://vimeo.com/232545219?ref=galacticbeyond.com">
        link
</a>
&#xA0;
</p>
<p>
        Backref for those who are not familiar with &quot;Garage Kubrick&quot;:
        <a href="https://www.wired.com/1999/10/gibson-5/?ref=galacticbeyond.com">
        link
</a>
(AI brings the &quot;Garage&quot; part closer, but the individual writer has to
bring the &quot;Kubrick&quot; part on their own).
</p>
<p>
        Hofstader is wonderful. He co-wrote some books with Dennet, and also
        started a project about analogy-making (called copycat), which is the
        subject of Melanie Mitchell&apos;s (one of his research students, IIRC)
        book &quot;Analogy-Making as Perception&quot;, which you
        <em>
        might
</em>
enjoy if you enjoyed GEB (it&apos;s written for a technical audience, but is
still accessible). It&apos;s amusing (if one reads the book) that all of the AI
tech we use today was thought out in the 70s and 80s, and it just took 40 to 50
years for the hardware to catch up, and for the internet to fill up with our
writings (minus a few details like what NN-hyperparameters were best for which
tasks).
</p>
<p>
        [1]: Or maybe they do. Calling an LLM a very sophisticated, first of its
        kind analytical tool is much more boring than calling it a magic genie
        &#x2013; it also implies that one might have to do quite a bit of
        thinking in the process of using it and shaping its outputs, and that is
        a hard sell for people who are already mentally overwhelmed by various
        familiar demands.
</p>
<p>
        [2]: I do wonder if technological progress in computing is, to a
        non-trivial degree, driven by the (figurative, of course) arms-race
        between spammer and spammee.
</p>
]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Flow, Benzaiten, Dreams, Labyrinths]]>
        </title>
        <description>
                <![CDATA[To understand flow is to understand the universe.]]>
        </description>
        <link>
                https://www.galacticbeyond.com/flow-benzaiten-dreams-labyrinths/
        </link>
        <guid isPermaLink="false">
                668adc0c62d90d00019d9b75
        </guid>
        <category>
                <![CDATA[flow]]>
        </category>
        <category>
                <![CDATA[philosophy]]>
        </category>
        <category>
                <![CDATA[literature]]>
        </category>
        <category>
                <![CDATA[economics]]>
        </category>
        <category>
                <![CDATA[energy]]>
        </category>
        <category>
                <![CDATA[dreams]]>
        </category>
        <category>
                <![CDATA[games]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Sun, 07 Jul 2024 18:47:09 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2024/07/green-starry-night-china-inner-mongolia.jpg" medium="image"/>
        <content:encoded>
                <![CDATA[<img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2024/07/green-starry-night-china-inner-mongolia.jpg" alt="Flow, Benzaiten, Dreams, Labyrinths">
                        <p>
                                An Esperanto
                                <a href="https://www.galacticbeyond.com/fluo-benzajten-songoj-labirintoj/"
                                rel="noreferrer">
                                version
                        </a>
                        of this post is now available.
                </p>
                <p>
                        The fire burns, and from matter flows energy. The author
                        writes, and from human nature flows reflection and
                        contemplation. The musician plays, and from silence
                        flows art. The artist creates, and from an ugly truth
                        flows beauty. All waters flow into the ocean.
                </p>
                <p>
                        Benzaiten is the
                        <a href="https://en.wikipedia.org/wiki/Benzaiten?ref=galacticbeyond.com">
                        goddess
                </a>
                of all that flows: water, language, music, arts, love, wisdom,
                wealth, fortune. All flows emerge from a tension between two
                things, and to understand the flow is to understand the tension.
        </p>
        <p>
                To understand biology is to understand the tension between
                sexual selection and natural selection. In nature, two filters
                are applied to a population, an intrinsic aesthetic filter (mate
                attractiveness), and an extrinsic objective filter (mate
                survivability). These two filters are often in tension &#x2014;
                surely a fit and camouflaged animal is better than an equally
                fit ostentatious one. The ostentatiousness, however, can
                accelerate propagation of adaptive traits &#x2014; in the rain
                forest, colorful plants and animals are the most dangerous
                because they have no natural predators.
        </p>
        <p>
                To understand art is to understand the tension between the fake
                and the genuine. Confident. Author. Authority. Authentic. It is
                no coincidence that we call them confidence
                <em>
                artists
        </em>
        . Artists &#x2014; much like magicians &#x2014; show believable lies (or
        perhaps truth, but artfully rearranged), and in return we praise them.
        We were deceived, and we know going into it that we are going to be
        deceived, and we are delighted anyway. We are delighted because this
        consensual deception, it mystifies us. Art can never be raw, or genuine,
        or authentic &#x2014; yet we know genuine art when we see it. We know
        that art involves pretense, but that is not all there is &#x2014;
        otherwise, why have a separate word for it. The pretense must be
        <em>
        genuine
</em>
. Art is the combustible contradiction between the fake and the genuine. What is
art, if not a lie, that tries to make ugly truths beautiful?
</p>
<p>
        To understand language is to understand the tension between the literal
        and the metaphorical. Language is how we communicate our dreams, but it
        is not how we dream. For dreams, we need memory and concepts. Each word
        and phrase spoken evokes, from the memory of the listener, the literal
        meaning of the word, and the metaphorical meaning of the word. The moon
        is a celestial body that orbits the Earth, yet to see it with our eyes,
        is to see transformation and werewolves and &#x2014; most recently
        &#x2014; human achievement. Every word is the tension of the literal and
        the metaphorical, the certain and the uncertain, the earth and the moon,
        the territory and the map, the true Dao and the spoken Dao. From this
        tension flows imagination, and from imagination flows all of human
        potential.
</p>
<p>
        To understand humanity is to understand influence, and to understand
        influence is to understand the tension between the subjective, abstract,
        aesthetic and the objective, concrete, utilitarian. Just as language is
        defined by the tension between the metaphorical and the literal,
        influence is defined by the tension between the abstract and the
        concrete &#x2014; in large part because language is the foundation of
        culture. The core tension, is that our imaginations are infinitely
        powerful, but manifesting what we imagine is
        <em>
        difficult
</em>
at best and
<strong>
impossible
</strong>
at worst. To dream of the
<a href="https://www.goodreads.com/book/show/76778.The_Martian_Chronicles?ref=galacticbeyond.com">
colonization
</a>
of mars, or the
<a href="https://www.goodreads.com/book/show/33507.Twenty_Thousand_Leagues_Under_the_Sea?ref=galacticbeyond.com">
exploration
</a>
of the deep sea, is only the beginning of the
<a href="https://en.wikipedia.org/wiki/History_of_submarines?ref=galacticbeyond.com#Electric_power">
struggle
</a>
to bring the
<a href="https://en.wikipedia.org/wiki/Colonization_of_Mars?ref=galacticbeyond.com">
dream
</a>
to life.
<a href="https://www.etymonline.com/search?q=influence&amp;ref=galacticbeyond.com">
Influence
</a>
is anything that can make a human struggle in the service of a dream. Influence
is
<strong>
potential
</strong>
energy, and human struggle is
<strong>
kinetic
</strong>
energy.
</p>
<p>
        Benzaiten is the goddess of
        <em>
        influence
</em>
. Music is the study of the influence that flows from an instrument. Literature
is the study of influence that flows from words. Art is the study of influence
that flows from beauty. Economics is the study of the influence that flows from
money.
</p>
<p>
        To see the moon is to see the future and transformation. To see the sun
        is to see the fountain of all life and all light and the passage of
        time. To see a serpent is to see danger and renewal and guarded
        treasures and cursed gifts. To see art is to see everything it can mean.
        To see the glow of treasure is to see all the dreams it can make real.
</p>
<p>To realize a dream is to sacrifice the others.</p>
        ]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Why Learn Esperanto? Part 2 / Kial Lerni Esperanton? Parto 2a]]>
        </title>
        <description>
                <![CDATA[A look through the ice.]]>
        </description>
        <link>
                https://www.galacticbeyond.com/why-learn-esperanto-part-2-kial-lerni-esperanton-parto-2a/
        </link>
        <guid isPermaLink="false">
                664a7d4bdcb16e00012633be
        </guid>
        <category>
                <![CDATA[esperanto]]>
        </category>
        <category>
                <![CDATA[linguistics]]>
        </category>
        <category>
                <![CDATA[literature]]>
        </category>
        <category>
                <![CDATA[art]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Mon, 20 May 2024 00:57:02 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2024/05/witch-head-nabula.jpg" medium="image"/>
        <content:encoded>
                <![CDATA[<h2 id="a-look-through-the-ice-vidi-tra-la-glacio">
                        A Look Through The Ice / Vidi Tra La Glacio
                </h2>
                <img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2024/05/witch-head-nabula.jpg" alt="Why Learn Esperanto? Part 2 / Kial Lerni Esperanton? Parto 2a">
                        <p>
                                As asserted
                                <a href="https://www.galacticbeyond.com/why-learn-Esperanto-part-1/">
                                in
                        </a>
                        part 1, Esperanto is a transparently thin layer of ice
                        over the ocean of our dreams. The implication, is that
                        other languages are not as thin, and one has to strain
                        more to clearly see the
                        <a href="https://www.galacticbeyond.com/leaving-interlock/">
                        creatures
                </a>
                beneath. The truth is, the thickness varies with topography, and
                the most masterful writers take their readers to where the ice
                is thinnest. This means that translation between two
                topographically divergent languages will preserve the meaning of
                the original but lose the form &#x2014; a skeleton with the
                wrong flesh. While we saw a brief example in the previous post,
                of how the combinatorics of Esperanto give us the flexibility to
                express almost any thought, I would like to now give you an
                example of how that flexibility allows one to translate a poem
                in a very faithful way, preserving both meaning and form
                &#x2014; something that translators into English have struggled
                with for generations.
        </p>
        <p>
                Ni asertis en
                <a href="https://www.galacticbeyond.com/why-learn-Esperanto-part-1/">
                la
        </a>
        parto 1a, ke Esperanto estas travideble maldika tavolo el glacio sur la
        maro el niaj son&#x11D;oj. Ni implicis, ke aliaj lingvoj estas pli dikaj
        ol Esperanton, kaj oni bezonas pli labori pro klare vidi la bestojn sub
        la glacio. La vero estas, ke la dikeco &#x15D;an&#x11D;as kun la
        topografio, kaj la plej estraj verkistoj gvidas iliajn legistojn al
        lokoj kie la glacio estas plej maldika. &#x108;i tio signifas ke
        traduka&#x135;o inter duaj topografiej diver&#x11D;aj lingvoj konservos
        la signifo de la origina verko sed perdos &#x11D;ia formo &#x2014;
        ostaro kun mal&#x11D;usta karno. Kvankam ni vidis mallongan ekzemplon en
        la anta&#x1D4;a parto, kiel la vorteta kombina&#x135;o de Esperanto
        donas al nin la flekseblo por esprimi preska&#x1D4; ia ajna penso, mi
        volas nun doni al vin ekzemplo pri kiel &#x109;i tio flekseblo permesas
        oni ke traduki poemo fidele, konservi kaj signifo kaj formo &#x2014;
        tradukistoj en la Angla baraktis por atingi generacie.
</p>
<p>
        We will look at the
        <a href="https://en.wikipedia.org/wiki/Finnish_language?ref=galacticbeyond.com">
        Finnish
</a>
national
<a href="https://en.wikipedia.org/wiki/Epic_poetry?ref=galacticbeyond.com">
epic
</a>
, the
<a href="https://en.wikipedia.org/wiki/Kalevala?ref=galacticbeyond.com">
Kalevala
</a>
. It is notable because it is written in a language that is
<strong>
not
</strong>
<a href="https://en.wikipedia.org/wiki/Indo-European_languages?ref=galacticbeyond.com">
        Indo-European
</a>
(but rather
<a href="https://en.wikipedia.org/wiki/Uralic_languages?ref=galacticbeyond.com">
Uralic
</a>
), and it is written in an alliterative verse &#x2014; meaning that it is meant
to be sung and that it uses alliteration as a rhyme. Furthermore, this is an
epic that influenced the literature of an entire nation (Finland), and inspired
an entire genre (Tolkien
<a href="https://eo.wikipedia.org/wiki/John_Ronald_Reuel_Tolkien?ref=galacticbeyond.com#Tolkien,_Esperanto_kaj_E%C5%ADropo">
drew
</a>
a
<strong>
lot
</strong>
of inspiration from the Kalevala &#x2014; his constructed language Quenya was
inspired by Finnish (which has a dialect named Kven), and his legendarium has
analogous dieties, characters, and artifacts). This should discredit the
&#x2014; incorrect and foolish &#x2014; notion that Esperanto is too
Euro-centric to be universal, while also demonstrating that it is flexible
enough to express art and precise enough to express meaning.
</p>
<p>
        Ni rigardos la
        <a href="https://eo.wikipedia.org/wiki/Finna_lingvo?ref=galacticbeyond.com">
        Finna
</a>
popola
<a href="https://eo.wikipedia.org/wiki/Epopeo?ref=galacticbeyond.com">
eposo
</a>
, la
<a href="https://eo.wikipedia.org/wiki/Kalevala?ref=galacticbeyond.com">
Kalevala
</a>
. &#x11C;i estas rimarkinda &#x109;ar &#x11D;i estas skribanta en lingvo kiu
<strong>
ne
</strong>
estas
<a href="https://eo.wikipedia.org/wiki/Hinde%C5%ADropa_lingvaro?ref=galacticbeyond.com">
Hinde&#x1D4;ropa
</a>
(sed anstata&#x1D4; estas
<a href="https://eo.wikipedia.org/wiki/Urala_lingvaro?ref=galacticbeyond.com">
Urala
</a>
), kaj estas skribanta kun aliteracia verso &#x2014; kiu signifas ke &#x11D;i
estas kreita por kanti kaj ke &#x11D;i uzas aliteracio kiel rimskemo. Plue,
&#x109;i tio eposo influis la literaturo de la Finna popolo, kaj plifervorigis
tutan &#x11D;enron (Tolkino
<a href="https://eo.wikipedia.org/wiki/John_Ronald_Reuel_Tolkien?ref=galacticbeyond.com#Tolkien,_Esperanto_kaj_E%C5%ADropo">
&#x109;erpis
</a>
<strong>multajn</strong>
        ideojn el la Kalevala &#x2014; lia konstrua lingvo Quenya inspirigis de
        la Finna lingvo (kiu havas dialekton nomita Kven), kaj lia legendaro
        havas analogaj dioj, roluloj, kaj artefaktoj). &#x108;i tio devus
        renversi la &#x2014; mal&#x11D;usta kaj malsa&#x11D;a &#x2014; ideo ke
        Esperanto estas tro E&#x1D4;rocentra por esti universala lingvo, kaj
        anka&#x1D4; montri ke &#x11D;i estas fleksebla sufi&#x109;e por esprimi
        arto kaj precisa sufi&#x109;e por esprimi signifo.
</p>
<p>
        We will look at the Kalevala being sung, at 3 English translations of
        the first 2 sentences of the kalevala, and at 1 Esperanto translation.
        The English translations are the 1888 by Crawford, the 1988 by Friberg,
        and the 1989 by Bosley. The Esperanto translation is the 1985 by
        Leppakoski.
</p>
<p>
        Ni rigardos la kantadon de la Kalevala, kaj 3 anglan tradukojn de unuaj
        2 frazoj de la Kalevala, kaj 1 Esperantan tradukon. La anglaj tradukoj
        estas la 1888 de Crawford, la 1988 de Friberg, kaj la 1989 de Bosley. La
        Esperanta traduko estas la 1985 de Leppakoski.
</p>
<p>
        Look at
        <a href="https://www.youtube.com/watch?v=XRdCsEVFd4I&amp;ref=galacticbeyond.com">
        this
</a>
video of the Kalevala being sung, and keep the rhythm in mind.
</p>
<p>
        Rigardu
        <a href="https://www.youtube.com/watch?v=XRdCsEVFd4I&amp;ref=galacticbeyond.com">
        &#x109;i tiu
</a>
video de kantado de la Kalevala, kaj parkeru la ritmo de la versoj.
</p>
<p>The first 2 sentences by Friberg.</p>
<p>La unuaj 2 frazoj de Friberg.</p>
<blockquote>
        I am wanting, I am thinking, to arise and go forth singing, sing my
        songs and say my sayings, hymns ancestral harmonizing, lore of kindred
        lyricking. In my mouth, the words are melting, utterances overflowing,
        to my tongue are hurrying, even against my teeth they burst.
</blockquote>
<p>The first 2 sentences by Bosley.</p>
<p>La unuaj 2 frazoj de Bosley.</p>
<blockquote>
        I have a good mind, take into my head, to start off singing, begin
        reciting, reeling off a tale of kin, and singing a tale of kind. The
        words unfreeze in my mouth, and the phrases are tumbling, upon my tongue
        they scramble, along my teeth they scatter.
</blockquote>
<p>The first 2 sentences by Crawford.</p>
<p>La unuaj 2 frazoj de Crawford.</p>
<blockquote>
        Mastered by desire impulsive, by a mighty inward urging, I am ready now
        for singing, ready to begin the chanting, of our nation&apos;s ancient
        folk-song, handed down from by-gone ages. In my mouth the words are
        melting, from my lips the tones are gliding, from my tongue they wish to
        hasten, when my willing teeth are parted, when my ready mouth is opened,
        songs of ancient wit and wisdom, hasten from me not unwilling.
</blockquote>
<p>The first 2 sentences by Leppakoski.</p>
<p>La unuaj 2 frazoj de Leppakoski.</p>
<blockquote>
        Menso mia estas ema, cerbo mia certe celas kanti nun, komenci ruli tiujn
        ri&#x109;ajn rasajn runojn, kiujn la prapatroj pensis, kreis nia nobla
        gento. Vortoj en la bu&#x15D;o bolas, versoj la&#x1D4; la lango svarmas,
        ritmoj interdente rajdas, melodioj moduli&#x11D;as.
</blockquote>
<p>
        You will notice that the Esperanto translation makes use of
        alliterations or near-alliterations. You will also notice that the
        translator made some inspired choices
        <strong>
        that enabled alliterations
</strong>
(i.e. vortoj en la bu&#x15D;o bolas means words in my mouth boil, instead of the
more literal and faithful melt or unfreeze). The use of moduli&#x11D;as instead
of modulas is a bit of a puzzle &#x2014; both words mean the same thing and
alliteration is no better with one instead of the other. It all becomes clear
when we try to
<strong>
sing
</strong>
the words (really go try it) according to the video above &#x2014; the extra
syllable &quot;i&#x11D;&quot; is needed to maintain the rhythm. In other words,
the Esperanto translator managed to produce a faithful translation of a
completely non-Indo-European work, while conserving both the meaning and the
form of the original. Far from a skeleton with the wrong flesh &#x2014; it is a
reincarnated body with the right soul.
</p>
<p>
        Vi rimarkos ke la Esperanta traduko uzas aliteracioj kaj preska&#x1D4;aj
        aliteracioj. Vi anka&#x1D4; rimarkos ke la tradukisto sprite elektis
        vortoj
        <strong>
        kiuj ebligis aliteraciojn
</strong>
(ekz. vortoj en la bu&#x15D;o bolas, anstata&#x1D4; la pli rekta vortoj en la
bu&#x15D;o fandas). La uzo de vorto &quot;moduli&#x11D;as&quot; anstata&#x1D4;
&quot;modulas&quot; estas enigmeto &#x2014; amba&#x1D4; vortoj havas saman
signifon kaj neniu vortoj pliigas la aliteracion. &#x108;io klari&#x11D;as kiam
ni provas
<strong>
kanti
</strong>
la vortojn (vere provu) la&#x1D4; la prealudita video &#x2014; la plua silabo
&quot;i&#x11D;&quot; estas bezona por konservi la ritmo. Aliavorte, la Esperanta
tradukisto sukcesigis tre fidela traduka&#x135;o de tute ne-Hinde&#x1D4;ropa
verko, kaj konservis kaj la signifo kaj la formo de la originalo. Malproksime ol
ostaro kun mal&#x11D;usta karno &#x2014; &#x11D;i estas reenkarni&#x11D;a korpo
kun la &#x11D;usta animo.
</p>
<h2 id="postlude-postludo">
        Postlude / Postludo
</h2>
<p>
        A helpful redditor has
        <a href="https://www.reddit.com/r/Esperanto/comments/1cwd5j9/comment/l4vb0lh/?utm_source=share&amp;utm_medium=web2x&amp;context=3">
        pointed
</a>
out a mistake. Moduli&#x11D;as and modulas are not synonyms &#x2014; though
moduligas and modulas
<em>
may
</em>
be (I will investigate) &#x2014; the former is intrasitive (i.e. to become
modulated) and the latter is transitive (i.e. to modulate). Another helpful
redditor has
<a href="https://www.reddit.com/r/Esperanto/comments/1cwd5j9/comment/l4w8yyz/?utm_source=share&amp;utm_medium=web2x&amp;context=3">
directed
</a>
me to a
<em>
fascinating
</em>
<a href="http://lingvatereno.blogspot.com/2024/05/la-metriko-kaj-harmonio-de-kalevala-en.html?ref=galacticbeyond.com">
        analysis
</a>
of the history of the meter of Esperanto translations of the Kalevala &#x2014;
there has been more than one attempt, contrary to my claim above &#x2014; and
specifically an analysis of the Leppakoski translation.
</p>
<p>
        Helpa redditulo
        <a href="https://www.reddit.com/r/Esperanto/comments/1cwd5j9/comment/l4vb0lh/?utm_source=share&amp;utm_medium=web2x&amp;context=3">
        indikis
</a>
eraro en &#x109;i tio skriba&#x135;o. Moduli&#x11D;i kaj moduli
<strong>
ne
</strong>
samsignifas &#x2014; kvankam moduligi kaj moduli
<em>
eble
</em>
samsignifas (mi esploros) &#x2014; moduli&#x11D;i estas netransitiva (i.e.
i&#x11D;i modulita) kaj moduli estas transitiva. Alia helpa redditulo
<a href="https://www.reddit.com/r/Esperanto/comments/1cwd5j9/comment/l4w8yyz/?utm_source=share&amp;utm_medium=web2x&amp;context=3">
direktis
</a>
min al
<em>
interesega
</em>
<a href="http://lingvatereno.blogspot.com/2024/05/la-metriko-kaj-harmonio-de-kalevala-en.html?ref=galacticbeyond.com">
        analizo
</a>
de la historio de la metro en la Esperantaj tradukoj de la Kalevala &#x2014;
estis pli ol unu provo, kontra&#x1D4; mia aserto &#x2014; kaj specife analizo de
la Leppakoski traduko.
</p>
]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Why Learn Esperanto? Part 1]]>
        </title>
        <description>
                <![CDATA[National languages take root, but Esperanto takes flight.]]>
        </description>
        <link>https://www.galacticbeyond.com/why-learn-esperanto-part-1/</link>
        <guid isPermaLink="false">
                655f97634ae99000015c26b6
        </guid>
        <category>
                <![CDATA[esperanto]]>
        </category>
        <category>
                <![CDATA[linguistics]]>
        </category>
        <category>
                <![CDATA[art]]>
        </category>
        <category>
                <![CDATA[literature]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Thu, 23 Nov 2023 21:09:58 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2023/11/witch-head-nabula.jpg" medium="image"/>
        <content:encoded>
                <![CDATA[<h2 id="the-language-of-dreams">
                        The Language of Dreams
                </h2>
                <img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2023/11/witch-head-nabula.jpg" alt="Why Learn Esperanto? Part 1">
                        <p>
                                Imagination is the ability of the mind&apos;s
                                eye to see things that have never been, and that
                                perhaps can never be. It is the ability to dream
                                while awake. Language is the magic by which
                                humanity becomes conscious of itself and becomes
                                one with itself. It is the bridge between
                                people&apos;s dreams.
                        </p>
                        <p>
                                To dream is to stare at the stars, and see our
                                gods and heroes stare back at us. It is to gaze
                                at the moon and see the future. Our dreams and
                                their meaning survive in our mythology, our
                                poetry, our art. And so do our fears and
                                nightmares.
                        </p>
                        <p>
                                We mythologize the things that transform our
                                lives: earthquakes and hurricanes, volcanoes and
                                conflagrations, storms and oceans, rivers and
                                floods, famine and disease, war and love, birth
                                and death, fire and language. Language is no
                                less a
                                <a href="https://en.wikipedia.org/wiki/Prometheus?ref=galacticbeyond.com">
                                Promethean
                        </a>
                        gift than fire &#x2014; perhaps more so.
                </p>
                <p>
                        Be amused that the secret of fire was stolen from the
                        gods and shared with humanity by a thief &#x2014;
                        through the use of
                        <strong>
                        language
                </strong>
                .
        </p>
        <p>
                Most of our
                <a href="https://en.wikipedia.org/wiki/Mythical_origins_of_language?ref=galacticbeyond.com">
                language-myths
        </a>
        see our six thousand languages as a curse inflicted upon humanity for
        some transgression, or as a consequence of a deluge visited upon us in
        the oldest Babylonian poems because the gods thought us
        <strong>
        too noisy
</strong>
. But, there is one
<a href="https://en.wikipedia.org/wiki/Mythical_origins_of_language?ref=galacticbeyond.com#Australia">
myth
</a>
that stands apart. The Kunwinju people believe that a goddess from
<a href="https://en.wikipedia.org/wiki/The_Dreaming?ref=galacticbeyond.com">
dreamtime
</a>
gave each of her children a distinct language to
<strong>
play
</strong>
with. As far as we know, this is the only myth that sees language not as a human
invention, and that sees diversity of language not as a divine punishment, but
as gifts from the realm of dreams.
</p>
<p>
        Children are meant to dream and to play, eventually they learn to play
        with fire. Adults are children that have lost their vitality, their
        inner fire &#x2014; children that have slowly become overburdened by the
        relentless gravity of life.
</p>
<p>
        Esperanto is a young language &#x2014; barely out of infanthood &#x2014;
        a growing linguistic fire. The
        <a href="https://en.wikipedia.org/wiki/Esperanto?ref=galacticbeyond.com">
        language
</a>
, not yet caught in the gravitational field of its own history, is light, nearly
weightless. Easy to learn, but not simplistic. Regular, but not inflexible.
</p>
<p>
        Like life on this planet, national languages are organisms that have
        <a href="https://en.wikipedia.org/wiki/Joseph_Greenberg?ref=galacticbeyond.com#Contributions_to_linguistics">
        evolved
</a>
&#x2014; slowly and haphazardly &#x2014; in the
<a href="https://en.wikipedia.org/wiki/Niklas_Luhmann?ref=galacticbeyond.com#Works">
ecosystem
</a>
of the collective national mind. And like all life on this planet, their only
requirement for existence is to survive and to propagate &#x2014; they need have
neither beauty nor elegance.
</p>
<p>
        Through the single-minded lense of evolution there is no difference
        between a city of tens of millions of thoughtful, curious, artful human
        beings, and an ant-hill with hundreds of millions of mindless ants. And
        just like any species, a national language
        <strong>
        is as it is
</strong>
&#x2014; it changes slowly with the death of old generations and the birth of
new ones, it moves slowly with waves of history and culture, and any advantages
over other languages are the results of lucky draws from the evolutionary deck
of cards.
</p>
<p>
        National languages are complex by accident rather than by design, and
        this makes them difficult to learn and nearly impossible to master, for
        those unlucky enough to be born outside the community of speakers. All
        literature is crafted from the linguistic materials that are on hand
        &#x2014; all literature is a struggle in translating image and thought
        into symbol and sound.
</p>
<p>
        Esperanto is crafted from the same fluid substance that we use to make
        our stories and our math and our poetry. Like any other magnum opus,
        Esperanto &#x2014; as an aesthetic work of artful fabrication and
        imaginative invention &#x2014; can provoke thought and self reflection,
        and invigorate the human spirit. Esperanto is a transparently thin layer
        of ice over the ocean of our dreams.
</p>
<p>
        Let us close with a concrete example. Most thought is metaphor, and good
        metaphors exhibit symmetry. Some metaphors cannot be expressed directly
        in a national language like English &#x2014; they must be translated
        into a phrase that is consistent with the rules and idioms of English.
        When writing the previous paragraphs, I had in mind the rootedness and
        heaviness of national languages, and the weightlessness and freedom of
        Esperanto. It would not be wrong to compare national languages to great
        trees, and Esperanto to a soaring bird. Trees are nourished by the earth
        and shackled to it by their roots, while birds fly using their wings.
</p>
<p>
        To express this difference in character using a short phrase &#x2014;
        rather than the three previous sentences &#x2014; we would say the
        following in Esperanto: naciaj lingvoj radikas, sed Esperanto flugilas.
        Because any part of speech can be turned into any other part of speech
        (i.e. nouns can become verbs can become adjectives can become adverbs
        etc), we &#x2014; very directly and effortlessly &#x2014; translate what
        is in our mind into a coherent sentence by verbing the essential
        anatomical aspects of trees and birds. The &quot;root&quot; is radiko,
        and its present-tense verb-form is radikas (i.e. to-root or
        to-do-as-roots-do). The &quot;wing&quot; is flugilo, and its
        present-tense verb-form is flugilas (i.e. to-wing or to-do-as-wings-do).
        You will notice that in American English &quot;winging&quot; and
        &quot;rooting&quot; have nothing to do with the gliding of wings or
        burrowing of roots &#x2014; things get even more awkward when you
        realize that the latter means something else in Australian English.
</p>
<p>
        To properly translate this into English you might at first say: national
        languages have roots, but Esperanto has wings. After a little bit of
        thought, you might refine the English version into: national languages
        take root, but Esperanto takes flight.
</p>
<h2 id="postlude">
        Postlude
</h2>
<p>
        This post is the first part in a series on why someone should learn
        Esperanto &#x2014; and this series is also the first series in a set of
        series about various aspects of Esperanto. If you want to get these in
        your inbox, subscribe to the newsletter.
</p>
<p>
        Check out second part in the series
        <a href="https://www.galacticbeyond.com/why-learn-esperanto-part-2-kial-lerni-esperanton-parto-2a/">
        here
</a>
.
</p>
]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[Leaving Interlock]]>
        </title>
        <description>
                <![CDATA[Even the sun will -- some day -- burn out.]]>
        </description>
        <link>https://www.galacticbeyond.com/leaving-interlock/</link>
        <guid isPermaLink="false">
                6516a5c6cf808600014beb3b
        </guid>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Fri, 29 Sep 2023 10:38:41 GMT</pubDate>
        <content:encoded>
                <![CDATA[<h1 id="chapters-retrospectively">
                        Chapters, Retrospectively
                </h1>
                <p>
                        When I was a kid I always imagined that I would grow up
                        to be some kind of writer, since that seemed to be the
                        only realistic way to make a living using my imagination
                        &#x2014; I was never good at the graphic arts but words
                        came effortlessly. Most of us &#x2014; probably all of
                        us &#x2014; never end up being the authors of our own
                        lives, but we do end up being the authors of each
                        other&apos;s lives. This makes all of our lives equal
                        parts fear and joy. Our life-chapters rarely end in ways
                        or at times that we think they should.
                </p>
                <p>
                        Becoming a writer was never written into my story, but
                        becoming a programmer was &#x2014; and I am glad for all
                        the forces that nudged me down this path. The programmer
                        occupies a space between that of writer and engineer.
                        Like the writing of writers, our creations can be
                        expressed and performed in many ways &#x2014; yet we
                        cannot express
                        <strong>
                        everything
                </strong>
                . Like the engineering of engineers, our creations are
                constrained and measured by physics &#x2014; yet we only have to
                regard
                <strong>
                one
        </strong>
        physical unit. These properties tend make for an
        <em>
        interesting
</em>
profession, that sometimes crosses the line into
<strong>
strangeness
</strong>
.
</p>
<p>
        Somebody once said, that if you want to find the strangest creatures,
        you have dive to the deepest depths. I do not know if this is true, but
        it certainly
        <strong>
        feels
</strong>
true. Interesting problems tend to require strange solutions, and to find those
you have to put on your scuba gear, grab your flash light, and leave the shore
and surface behind.
</p>
<p>
        The last few years at Interlock were a very long and rewarding diving
        expedition. These depths revealed to us many
        <a href="https://github.com/galactic-beyond/interlock-models?ref=galacticbeyond.com">
        delightfully
</a>
strange
<a href="https://github.com/galactic-beyond/galactus/?ref=galacticbeyond.com">
creatures
</a>
, yet the kind of creature we were hoping to find still eludes us. I want to
keep searching, but the oxygen is running out, the flash-light batteries are
dying, and I miss the smell of the ocean breeze and warmth of the morning sun.
</p>
<p>I have to start making my way back up to the surface.</p>
        ]]>
</content:encoded>
</item>
<item>
        <title>
                <![CDATA[The Music and The Noise: Using System Modeling to Reason about a Messy World]]>
        </title>
        <description>
                <![CDATA[How Tiny Advantages Win Games, a cadCAD Analysis]]>
        </description>
        <link>https://www.galacticbeyond.com/music-noise/</link>
        <guid isPermaLink="false">
                632b240cb0aed0003d7daa1e
        </guid>
        <category>
                <![CDATA[complex-systems]]>
        </category>
        <category>
                <![CDATA[systems-theory]]>
        </category>
        <category>
                <![CDATA[games]]>
        </category>
        <category>
                <![CDATA[strategy]]>
        </category>
        <category>
                <![CDATA[computer-simulation]]>
        </category>
        <category>
                <![CDATA[simulation]]>
        </category>
        <category>
                <![CDATA[modeling]]>
        </category>
        <category>
                <![CDATA[chaos]]>
        </category>
        <category>
                <![CDATA[music]]>
        </category>
        <category>
                <![CDATA[noise]]>
        </category>
        <category>
                <![CDATA[order]]>
        </category>
        <dc:creator>
                <![CDATA[One of Many]]>
        </dc:creator>
        <pubDate>Sun, 25 Sep 2022 19:25:20 GMT</pubDate>
        <media:content url="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2022/09/tabby-star-3.jpg" medium="image"/>
        <content:encoded>
                <![CDATA[<h2 id="prelude">
                        Prelude
                </h2>
                <img src="https://storage.ghost.io/c/5c/04/5c0437b7-90dd-48f8-8cd6-5b3c4c3d7d4e/content/images/2022/09/tabby-star-3.jpg" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World">
                        <p>
                                Recent explorations have taken us to
                                metaphorical lands that we have not seen in
                                fifteen years &#x2014; maybe longer. The
                                fifteen-year journey began with simple
                                programming (Haskell if such details interest
                                you), which then took a turn into systems
                                programming (C and POSIX) &#x2014; this was an
                                era before Rust, where the compiler never held
                                your hand and occasionally threw a tantrum
                                &#x2014; which was followed by a leap into
                                distributed systems (implementing a datacenter
                                control-plane and durable storage using
                                microservices), and we have &#x2014; in the last
                                year or so &#x2014; ventured into complex,
                                dynamic systems.
                        </p>
                        <p>
                                Almost every segment of that journey, you will
                                notice, involved some kind of
                                <em>
                                system
                        </em>
                        . A system is any set of discrete components, whose
                        operation influences the operation of at least one other
                        component, making the system greater than the sum of its
                        parts. The interesting pattern in this journey,
                        hypothetical comrade, is that each successive
                        journey-segment required that less time be spent
                        <em>
                        modifying
                </em>
                the system, and more time be spent
                <em>
                thinking
        </em>
        about the system. This is because modifying the system is either
        impossible or is otherwise counter-productive &#x2014; modifying the
        system under inspection often times changes its behavior, resulting in
        confusion instead of clarity.
</p>
<p>
        In the first segment, the Haskell programs were largely computationally
        pure, and perfectly serial &#x2014; any source of noise or randomness
        would have to be introduced by the programmer deliberately. In the
        second segment, there was a great deal more complexity involving memory
        allocation, and book-keeping around pointers, but the complexity (and
        headaches) could increase by a significant factor as soon as multiple
        threads of execution were thrown into the mix &#x2014; this is where
        careful thinking and planning began to pay bigger dividends than staring
        at the output of a debugger. The third segment required a completely new
        way of thinking, with much more effort being put into understanding the
        &quot;laws&quot; of distributed systems &#x2014; the CAP Theorem,
        monotonicity, set theory, and semi-formal methods like TLA+.
</p>
<p>
        The latest segment has, in a way, taken us full circle. The systems
        under inspection are &#x2014; on the one hand &#x2014; distributed, but
        are &#x2014; on the other hand &#x2014; extremely sensitive to the
        incentives and actions of masses of anonymous people on the internet.
        The only way to understand their behavior over longer periods of time,
        or at larger levels of adoption, is to model them in a purely simulated
        environment. We are using a system &#x2014; namely
        <a href="https://www.cadcad.org/?ref=galacticbeyond.com">
        cadCAD
</a>
from
<a href="https://block.science/?ref=galacticbeyond.com">
BlockScience
</a>
&#x2014; with the neatness and computational purity found in segment one, to
understand and reason about the large and messy systems of this latest segment.
Put differently, we are using
<strong>
music
</strong>
to understand and reason about
<strong>
noise
</strong>
.
</p>
<h2 id="one-red-and-one-blue">
        One Red and One Blue
</h2>
<p>
        To illustrate how the metaphorical music can help us reason about the
        metaphorical noise, we are going to use a very simple model representing
        the acceptance and adoption of two competing sets of technologies
        &#x2014; or practices, languages, customs, and so on &#x2014; by a pool
        of users. We symbolically designate each of these sets of technologies
        as &quot;Red&quot; and &quot;Blue&quot;. These sets represent a
        <em>
        distinct technological continuity
</em>
. It could represent an entire line of technological products, the technological
outputs of two companies, or of two technological traditions. An example of the
first continuity would be the ongoing competition between Android and iPhone, an
example of the second continuity would be the decade-to-decade outputs of Apple,
Microsoft, and IBM, and an example of the third continuity would be the
transition of Japan Steel Works from samurai-swords, to WW2-era, 46-cm
gun-barrels, to modern-era unitary nuclear containment vessels. Lets take a look
at a graphical representation of the model.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/model-graph.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        This is a simple model, with only 9 variables and 12 relationships
        &#x2014; variables are shapes and relationships are lines. A square is a
        stock that represents a finite quantity of any countable entity. A
        triangle is a flow-rate that regulates the flow of quantities from one
        stock to another. A circle is an abstract number that can represent any
        abstract notion numerically. Red arrows and blue arrows represent
        correlation and anti-correlation, respectively. The correlation-arrows
        can only
        <em>
        point
</em>
to circles and triangles, but can
<em>
emanate
</em>
from any shape.
</p>
<p>
        The first thing to notice about this model, is that there are 2 flows
        leading from
        <code>
        potential-users
</code>
to
<code>
blue-users
</code>
and
<code>
red-users
</code>
. This implies that the user-pools can only fill, but can never deplete. This is
done for the sake of simplicity. We can think of it as the equivalent of product
lock-in &#x2014; easy to acquire new users, almost impossible to convert
existing users. Which is not too far from reality &#x2014; many people keep
their old console or gramaphone around to play the media that only still work on
those systems.
</p>
<p>
        The second thing to notice is that each technology-set has a
        <code>
        price-performance
</code>
variable and an
<code>
attractiveness
</code>
variable. The
<code>
price-performance
</code>
variable represents the
<em>
perceived
</em>
performance per unit-price. It is computed via a simple dice-roll, and can have
any value from 1 to 16. If you think about it, a lot of things have to go right,
in the real world, for favorable price-performance perception &#x2014;
engineering has to be top-notch, marketing and sales have to be persuasive,
customer service has to calm angry customers, and so on. The
<code>
attractiveness
</code>
variable represents a composition of
<code>
price-performance
</code>
and the installed-base of the technology &#x2014; in many cases, having more
users may be more important to future users, than the raw price-performance of
the product (i.e. people that choose to speak English, instead of, say,
Hungarian or Esperanto, usually make this choice because of
<em>
who
</em>
speaks English, rather than how expressive or precise or poetic the language is,
in comparison to the others).
</p>
<h2 id="what-if">
        What If?
</h2>
<p>
        Most of us are familiar with
        <em>
        statistical
</em>
models &#x2014; models that quantify a sample of observed events, and try to
assign probabilities to the future occurrence of events. These models are like
black boxes &#x2014; we understand their behavior only by relating their
input-values to their output-values. Black-Box-Models are useful, but they are
not as interesting as
<em>
causal
</em>
models &#x2014; models that directly represent causal relations between various
internal values. A causal model is like a transparent box &#x2014; in addition
to inputs and outputs we can observe and manipulate the internal mechanisms that
translate inputs into outputs. This allows us to ask a wide range of
what-if-questions that are only possible at small-scales in a black-box-model
(i.e. you cannot empirically ask how much thrust you would need to reach outer
space if gravity was five times stronger, because we cannot change the
gavitational force of our planet).
</p>
<p>
        The technology-acceptance model has a few knobs &#x2014; called
        parameters &#x2014; that we can turn, in order to ask what-if-questions.
        These parameters are
        <strong>
        not
</strong>
visible in the previous graph, but they involve:,
<code>
adoption-threshold
</code>
,
<code>
adoption-sensitivity
</code>
,
<code>
skill-multipliers
</code>
. The
<code>
adoption-threshold
</code>
represents the minimum number of users needed for network-effects to start
working their magic. The
<code>
adoption-sensitivity
</code>
represents how
<strong>
strong
</strong>
the network effects are. The
<code>
skill-multipliers
</code>
represent the each team&apos;s ability to amplify the value of a dice-roll (i.e.
a
<code>
skill-multiplier
</code>
of 20% can turn a rolled 5 into a 6).
</p>
<p>
        We want to know, how does the model behave with
        <strong>
        zero
</strong>
network-effects and with
<strong>
zero
</strong>
skill multipliers, as a base-line, and then we want to see how changes in the
parameters change the behavior of the model. Here is a run of this
base-line-model.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/base-run.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        This run &#x2014; which does not have network-effects or
        skill-advantages &#x2014; is based entirely on the dynamics of how
        dice-rolls affect flow-rates. If Red rolls a 2 and Blue rolls a 1, then
        the flow of users in into the red pool, is multiplied by 2, while flow
        of users into the blue pool is multiplied by 0.5. The best case outcome
        for a player is to roll a 16, while the opponent rolls a 1 &#x2014;
        inflow grows by 16 times for the winning player, while inflow shrinks by
        the same proportion for the losing player. These sharp changes in
        adoption-rate are not necessarily unrealistic &#x2014; consider the
        likelihood that backwater European nations would adopt and perfect the
        <a href="https://amzn.to/3SgY3Ov?ref=galacticbeyond.com">
        gunpowder
</a>
artillery technologies before the East Asian civilizations that had a
half-millenium head-start with the technology (the Europeans had walls that were
much more vulnerable to cannons than the East Asians, who had perfected the
building of walls with rammed-earth construction techniques, making early
cannons an expensive and ineffective technology &#x2014; the European
cannon-makers got a good roll).
</p>
<p>
        The practical effect of this is that changes in adoption-rate are
        usually mild &#x2014; resulting in stagnation &#x2014; but sometimes
        quite dramatic &#x2014; resulting in temporary exponential growth. This
        gives the system both
        <em>
        momentum
</em>
and
<em>
inertia
</em>
.
</p>
<h2 id="what-if-talent">
        What If Talent?
</h2>
<p>
        Now lets ask what happens if we allow for skill-multiplication &#x2014;
        the ability to turn your luck into slightly better luck. Here is a run
        that includes skill-multipliers of 1.03 and 1.1 for each of the teams
        &#x2014; along with our neutral run in the bottom-right corner.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/edge-run.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        What we see here is that even a slight, durable advantage of 3% can skew
        the results in the favor of one team. What effectively happens in the
        model, is that the team with a 3% or 10% edge, can widen a favorable
        delta, narrow an unfavorable delta, and turn a tie into a favorable
        delta. When we reduce the advantage to 2% or less, the results are not
        so clear-cut &#x2014; on some runs, some of the graphs looks similar to
        the neutral bottom-right graph.
</p>
<p>
        All of the runs, by the way, use the same random seed, which means that
        <em>
        the only
</em>
thing that is different from run to run, is the skill-multiplier &#x2014; all
the dice-rolls are the same, roll to roll. The lesson for the players of this
kind of game, without network effects, is to invest in and accumulate small
advantages, and to beware an opponent that already has an advantage.
</p>
<h2 id="what-if-network-effects">
        What If Network Effects?
</h2>
<p>
        Let us take a look at what a run with network-effects (but without
        skill-multipliers) looks like. Just like last time, the base-line run is
        in the bottom right corner.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/net-run.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        We can see that in every run that involves network effects, the run ends
        (by empying out the initial pool of one billion potential users) in a
        fraction of the time that the base-run takes. In half the
        network-effect-runs, Blue wins, and in the other half Red wins. In the
        runs with a blue winner, we have a lower
        <code>
        adoption-threshold
</code>
&#x2014; namely 1000 &#x2014; and in the runs with a red winner we have a higher
one &#x2014; namely 1000000. The reaching (and crossing) of the threshold is not
a binary event &#x2014; getting closer to the threshold continuously improves
your advantage, because we use the following formula as a multiplier:
<code>
compat-sensitivity^(users/threshold)
</code>
. If the threshold is 1000 and the sensitivity is 2, a user-base of 600 will
give you a multiplier of 1.5. A threshold of 1000000 will give your user-base of
600 a multiplier of 1.0004.
</p>
<p>
        Let us zoom into the first 50 time-steps, to get a better look at those
        early user numbers. In the base-run Red reaches 1000 before blue, so we
        would expect Red to win the runs with a threshold of 1000 &#x2014; but
        the continuous multiplication helped give Blue the edge and Blue got to
        1000 first. In case you are wondering the higher sensitivity value (3
        compared to 2), helped Blue reach 1000 users a single timestep before it
        otherwise would have.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/net-run-zoom.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        If we zoom in to see how Red won the million-threshold run, we see the
        following. We can tell the the first run has a higher sensitivity,
        because Red reached a million users in that run well before it did so in
        the third run. We also see that, despite not reaching a million users in
        run three, Red has 3.3
        <em>
        times
</em>
the number of users than it would have had without network effects, by timestep
87.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/net-run-zoom-2.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        The lesson here is that even if you have not attained critical mass, in
        a system or market with network effects, even a small number of initial
        users can nudge you towards that tipping-point.
</p>
<h2 id="what-if-everything">
        What If Everything?
</h2>
<p>
        If we run every possible simulation &#x2014; of which there are 25
        &#x2014; we see a few interesting things. First of all, network-effects
        can offset a small skill-advantage of 3% &#x2014; run 6 is an example
        where Red had no advantage over Blue. The larger advantage of 10%,
        however, helps the advantaged player reach critical mass more quickly.
        Run 11 is like run 6, but Red has a 10%
        <em>
        advantage
</em>
over Blue. One can tell which plots lack network effects by looking at the pink
and grey lines &#x2014; if there are no network effects, the value-range of the
lines is the same (i.e. they overlap).
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/all-run.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<h2 id="a-dialectical-engine">
        A Dialectical Engine
</h2>
<p>
        The dialectical method of reasoning, understanding, and learning has
        been with us since &#x2014; at least &#x2014; the time of Plato. A
        dialectical engine is any kind of method &#x2014; be it linguistic or
        symbolic or anything else &#x2014; that allows us to expand the scope,
        and deepen the precision, of the dialectic. In the context of the
        dialectic, computer-assisted modeling is an engine that allows us to ask
        questions
        <em>
        about our mental models of the external world
</em>
, and to extract answers &#x2014; which invariably lead to more questions.
Perhaps most importantly, the dialectical mindset allows us to discover
<em>
contradictions
</em>
between the model and the reality &#x2014; which in turn help us understand the
limits of the model, and the depth of reality.
</p>
<h3 id="questions-of-network-effects">
        Questions of Network Effects
</h3>
<p>
        The first question has to do with the runs involving network-effects: is
        it realistic that the &quot;harnessing&quot; of a network effect by Red
        or Blue will cause a decisive defeat for the opposite side, and
        effectively end the game?
</p>
<p>
        We can come up with various examples and counter-examples. We can point
        out that, even though Netscape got to the Web first, Microsoft&apos;s
        Internet Explorer eventually displaced it, only to lose one third of its
        market share to Firefox before eventually losing the remaining 66% to
        Chrome. This seems to contradict the permanent victory that the model
        predicts.
</p>
<p>
        However, we should point out that in the first phase, Microsoft was able
        to leverage the existing Windows user-base to achieve critical mass
        &#x2014; in effect, the network effect being leveraged was that of the
        <em>
        PC
</em>
.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/ie-ff.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        This also helps explain how Chrome displaced the two dominant browsers,
        Firefox and Internet Explorer. As can be seen in the plot below, the
        adoption of Chrome closely follows the adoption of Android smartphones.
</p>
<p>
        <img src="https://raw.githubusercontent.com/galactic-beyond/0/main/1/chrome-android.png" alt="The Music and The Noise: Using System Modeling to Reason about a Messy World" loading="lazy">
</p>
<p>
        The only remaining contradiction here is why Firefox was able to take
        &#x2014; or regain, if you view Mozilla as a continuation of Netscape
        &#x2014; 33% of the market-share from Internet Explorer. We can only
        speculate that, while Microsoft may have tried to embrace, extend, and
        extinguish the Web, the existing websites were
        <em>
        compatible enough
</em>
&#x2014; due to open standards &#x2014; to allow users to use Firefox with less
headaches than would otherwise be possible (i.e. Microsoft had less control over
core features and legibility of the HTML format, than it did over the Word
Document format). Furthermore, web-page
<em>
developers
</em>
and
<em>
creators
</em>
are
<em>
also
</em>
very influential users, and their presence may have changed the dynamics. In
fact, extending the model such that it can approximate the dynamics between
writers, readers, and publishers could be more appropriate (Red and Blue are the
&quot;publishers&quot; while users would be partitioned into 2 pools of readers
and writers).
</p>
<p>
        Since we mentioned Android and iPhone, does the model help explain why
        Apple &#x2014; in spite of release the iPhone two years before Android
        came out &#x2014; only commands between 14% and 19% of the marketshare
        between 2012 and 2022?
</p>
<p>
        This is basically a Betamax and VHS scenario. Android consumed 80% of
        the market for the same reason VHS did &#x2014; they were both open
        standards, that allowed
        <em>
        any
</em>
manufacturer with enough interest and money to enter the market. In fact, this
model is a better reflection of the rivalry between iPhone and Android, than
Betamax and VHS &#x2014; Betamax was ignored by the consumer market because
almost nobody wanted to publish video tapes in that format, whereas Android and
iPhone have co-existed for more than a decade. This is due to the model not
simulating the
<em>
loss
</em>
of existing users. This would suggest that there is some
<em>
intertia
</em>
in the real-world smartphone user-base &#x2014; perhaps Betamax would have
survived if they pre-emptively made a large collection of existing popular works
available at launch, and if they offered an incrementally more ergonomic user
experience.
</p>
<h3 id="questions-of-dice-rolls">
        Questions of Dice Rolls
</h3>
<p>
        While network effects may seem self-evident, the use of dice to simulate
        relative performance may seem questionable. Can we come up with examples
        that confirm and contradict the dice-roll model?
</p>
<p>
        Even though the histories that we read &#x2014; even the most recent
        histories of Silicon Valley &#x2014; present the events through the lens
        of individual visions, dreams, plans, and ideas, this does not seem to
        be an undistorted reflection of what actually happened. Consider, for
        example, the first Apple computers. While both of the Steves were very
        clever and motivated people &#x2014; in their own ways &#x2014; they
        were also exceptionally lucky: firstly, they had complementary
        worldviews and skillsets, and secondly, Wozniak&apos;s employer (HP)
        chose not to claim ownership over the personal-computer concept (even
        though they had the legal right to do so).
</p>
<p>
        Consider how
        <em>
        lucky
</em>
Microsoft was that they even had the opportunity to trick IBM into an
asymmetrically beneficial contract. Consider how
<em>
unlucky
</em>
Microsoft was to draw the scrutiny of the federal government, and the resentment
of an entire industry. Consider how
<em>
unlucky
</em>
both Microsoft and Yahoo were when they chose to arrogantly pass on a
bargain-level acquisition of Google.
</p>
<p>
        Most of the industry, in the 1990s, predicted that Apple would never
        recover and would eventually close its doors &#x2014; yet here we are.
        For a more dramatic example, subject-matter experts (and non-experts),
        predicted &#x2014; in the 1970s and 1980s &#x2014; that the Soviet Union
        was the most stable political entity on the planet, and would last at
        least another hundred years &#x2014; they would be proven wrong in a few
        short decades.
</p>
<p>
        These companies and institutions employ some of the most intelligent
        people at a very high cost-per-employee &#x2014; yet no amount of
        planning prepared them for the most dramatic future developments. It
        would seem that on a long enough timeline, everything is a dice-roll,
        and all you can really do is hope for a good roll, and prepare to make
        the best out of a bad roll.
</p>
<p>
        Consider the
        <a href="https://amzn.to/3LL1LxJ?ref=galacticbeyond.com">
        Industrial Revolution
</a>
. Somewhat similar to the gunpowder-artillery example, just as gunpowder was
known to the Chinese for half a millenium before it became weaponized, the
principle of steam-power was understood by Greeks and Romans for 1.7 millenia
before the people of the British Isles started using it to generate motion. And
just as the first gunpowder-artillery was very good against the unsophisticated
fortifications of Europe, so too did the steam engine prove its utility for
pumping water out of coal-mines, creating a demand for it and an incentive to
improve it. The
<em>
luck
</em>
aspect in both of these circumstances is that the inventions, when enhanced and
refined, had unforseeable utility well beyond their initial domains. The people
of the British Isles got a very good roll.
</p>
<p>
        The dice-rolls are most beneficial to a team when they roll high, and
        their opponent rolls low. This suggests that &#x2014; by the logic of
        the model &#x2014; in a competitive situation, it is not enough to be
        lucky, your opponent also has to be
        <em>
        unlucky
</em>
. In such a narrow, zero-sum game, that 3% or 10% edge could be due to a
Team&apos;s virtue, or due to a Team&apos;s willingeness and ability to sabotage
the opponent &#x2014; the math is the same. If the model only simulated dice
(and not network-effects) the following occurrences would be apparent
contradictions: open source software, open standards, international academic
cooperation, the absence of non-competes in Silicon Valley, and so on. It seems
that network-effects &#x2014; at least partially &#x2014; explain cooperation.
</p>
<h2 id="strategic-implications">
        Strategic Implications
</h2>
<p>
        If we take the model at face-value &#x2014; not that anyone should, it
        was put together very hastily &#x2014; what are some strategic lessons
        that we can derive from it?
</p>
<p>
        If the game has no network-effects, each player should try to give
        themselves an edge that can soften the blow of a bad roll, and amplify
        the benefits of a good roll. Even small advantages tend to add up, and
        can change the result of the game.
</p>
<p>
        If the game has network-effects, try to gain enough users to reach
        critical mass &#x2014; this is the trickiest prescription, since we have
        no clue a-priori what the critical mass threshold even is &#x2014; if it
        is extremely high, good luck staying solvent.
</p>
<p>
        If the team fails to harness the network effects, resulting in an
        irreversable loss of market-share, then the team should probably pivot
        into a complementary market that can still take advantage of the ongoing
        exponential growth &#x2014; instead fighting for a lost cause.
        Alternatively, the team can try to play a different &#x2014; but
        adjacent &#x2014; game, like Apple did with MP3 players and music in the
        early 2000s, and smartphones in the late 2000s. This raises an
        interesting question: what lessons would we draw from an extended model
        with the same players, playing multiple concurrent (or iterated) games,
        where success in one game can have cross-over effects in the other
        games?
</p>
<h2 id="postlude">
        Postlude
</h2>
<p>
        Just as a sudden burst of intense light can cause blindness in the
        observer, so too can an explosion of noise cause deafness in the
        listener. The world is an extremely noisy place, but in that noise,
        there is a faint, chaotic music, and the players &#x2014; whether they
        know it or not &#x2014; dance to that music. Simulated systems may help
        us amplify aspects of that tenuously echoing music.
</p>
<p>
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